Current Level: 50.
--: Michael "Archangel" Hawksly.
Active Bounty: None.
Hunter of Daedra.
( Ø Ø Ø Ø Ø O O ) Agility--: Age: 23.
( Ø Ø Ø Ø Ø Ø O ) Health--: Race: Breton.
( Ø Ø Ø Ø Ø Ø Ø ) Power--: Class: Knight.
( Ø Ø Ø Ø Ø Ø Ø ) Speed--: Height: 6
' 4
".
( Ø Ø Ø Ø Ø O O ) Stamina--: Weight: 248
lbs.
( Ø Ø O O O O O ) Magicka--: Encumbrance: 125
lbs.
( Ø Ø Ø Ø Ø O O ) Willpower MAX HP: 700.
MAX SP: 600.
MAX MP: 500.
Regen: 0
EoT.
Regen: 30
EoT.
Regen: 25
EoT.
Hatred for Daedra &
Corruption.
Michael possesses a brutish physique which always seems to be encased by a full array of heavy armor, wearing the
ebony raiment of overlapping plates with notable ease and the regal bearing one might expect of a veteran
knight who
has seen an endless battle unfolding; walking abreast with death so often that a preternatural ability to "
smell" it has
begun to develop. Recognizing the perpetual threat from
Daedra for what it is, and the willful ignorance of
Tamriel's
denizens who are always
entangled in their own petty agendas, he struggles with keeping any faith whatsoever... Yet,
there is ever work to be done. He only finds a semblance of peace, an inner balance, while lost in the dance of battle.
A closer inspection of his features will reveal
elvish hallmarks that are atypical in purely human races, indicative
of a particularly strong
Breton heritage which few in the
High Rock nobility can boast despite arranged marriages
orchestrated just to maintain the ancient bloodline; a mingling of
Nedic and
Aldmeri which results in sharp facial
symmetry, high cheek bones, tapered ears, etc. His hair is a lustrous
raven-black, wildly spiked but slicked back.
Outwardly unshakable, with a sense of self and worldly wisdom far beyond his years, most find it difficult
to meet his gaze directly; unusually pale eyes that reflect complete self confidence, martial discipline and the
surety of death. His only anxiety stems from a past shrouded in mystery, something he is obviously fleeing.
The Archangel, taking a rest after slaying an
Elder Dragon in the mountains of
Haafingar.
--: Resists, Skills & Abilities;
Resist Disease: 70%. Resist Poison: 35%. Resist Magic: 30%*.
Resist Flame: 25%*. Resist Frost: 0%. Resist Shock: 0%.
* Combat Skills: 2H Broadsword ( 15 ) & Heavy Armor ( 15 ). * Magic Skills: Restoration ( 10 ).
Racial Ability: Dragonskin is an innate ability that temporarily grants a character 50% Spell Absorption
once every twelve hours; five-turn duration. This is particularly advantageous in an anti-magic "build."
( 15 ) Dragonkin is a hard-earned ability that has proven invaluable to Michael, acquired during the years following his
self-imposed exile from High Rock which were spent wandering the width and breadth of Skyrim in search of near-mythic
Word Walls; each inscribed with a fragment of distinct Thu'um powers. It required equal measures of exploration and study.
Unrelenting Force - The power to unleash a tempestuous blast of kinetic energy to knock back, if
not outright blow away, anything ensnared in its uncompromising force; projected from the mouth.
Fus: 200 lbs. Ro: 400 lbs. Dah: 800 lbs.
Elemental Fury - The power to drastically increase movement speed for a short duration, using a
unique wind augmentation to push beyond one's personal limitations by applying it to the body itself.
Su: ½ Ø, 2 t. Grah: 1 Ø, 4 t. Dun: 2 Ø, 6 t.
Become Ethereal - The power to become an intangible specter of one's self, capable of phasing right
through any solid matter or magic at will by partially shifting one's very essence into the astral realm.
Feim: 2 t. Zii: 4 t. Gron: 6 t.
--: Armaments & Utilities;
* Armaments: Ebony Armor - A full raiment of pitch black armor polished to magnificence, capable of blending into any shadowy environment when necessary, forged from highly resilient materials; mostly ebony chainmail, plates and cured leather.
It incorporates a thick pauldron set over the left shoulder for additional protection, of an angular design meant to shatter blades
forged from weaker metals. A thick, dark-furred cloak of sabre cat pelt ordinarily completes the ensemble when weather permits.
--: Weight: 65
lbs.
Boots: 25% Resist
Flames.
Cuirass: 10% Resist
Magic.
Gauntlets: 15%
Spell Absorption.
Helm: Night-Eye.
* Armaments: Ebony Broadsword - Absolution is an impressive
two-handed broadsword with a thick
double-edged blade
of pitch black which tapers to a very fine point, demanding considerable strength to wield without inhibition; constructed from
a
48" blade, an ornate cross-guard and a
15" hilt. Stylized after the craftsmanship of antiquated
Aldmeri relics, seeming elegant
despite the
particularly large proportion of its blade. Sinuous, thorny vines are etched deeply into the blade like spreading veins.
--: Weight: 50
lbs.
Blade: 80%
Flame Damage.
* Accessories: Silver Ring - A band of polished
silver, etched with black thorny vines around its glittering circumference
and capped by a
flawless pentagon-cut
diamond bearing an intricate
crest; his family's. Of an
elvish design, notably durable yet
spindly and seemingly very delicate.
Jewelry cannot be seen beneath a
heavy gauntlet of
ebony chainmail and plates, obviously.
--: Weight: N / A.
Band: 5% Magicka Regeneration.
* Accessories: Silver Ring - A relatively modest band of polished silver, etched with black stags depicted in endless sprint
around its glittering circumference; all equidistant in spacing. To the wearer, it will exude a comforting warmth which permeates throughout their bodily extremities. Jewelry cannot be seen beneath a heavy gauntlet of ebony chainmail and plates, obviously.
--: Weight: N / A.
Band: 5% Stamina Regeneration.
* Accessories: Silver Necklace - A fine cylindrical rope of silver braids tightly twined together, polished to perfection and
barely long enough to encircle his neck just above thick trapezius muscles. It emanates a comforting warmth while submerged,
regulating the wearer's body temperature to ease prolonged underwater exploration. Able to sustain life in freezing conditions.
--: Weight: N / A.
Rope: Water-Breathing.
* Utilities: Ebony Shards - Ten ingots of pure ebony were compressed, enchanted and subsequently shattered to produce
an abundance of shards which still retain all the solidity of being forged; rudimentary yet surprisingly useful to an innovative
utilitarian. Contained within a thick leather pouch fastened to a double-loop belt on his right-hand side, to be easily accessible.
--: Weight: 10
lbs.
Shards: 80%
Shock Damage.
The Archangel, just arriving in
Skyrim after crossing the
border-mountains between
High Rock and
The Reach.