Current Level: 60.
--: Azazel "Astralborn" Hawksly.
Active Bounty: None.
Whirlwind of Blades.
( Ø Ø Ø Ø Ø Ø Ø ) Agility--: Age: 29.
( Ø Ø Ø Ø O O O ) Health--: Race: Breton.
( Ø Ø Ø Ø O O O ) Power--: Class: Assassin.
( Ø Ø Ø Ø Ø Ø Ø ) Speed--: Height: 5
' 11
".
( Ø Ø Ø Ø Ø O O ) Stamina--: Weight: 187
lbs.
( Ø Ø Ø Ø Ø O O ) Magicka--: Encumbrance: 44
lbs.
( Ø Ø Ø Ø Ø O O ) Willpower MAX HP: 500.
MAX SP: 600.
MAX MP: 1,100.
Regen: 25
EoT.
Regen: 30
EoT.
Regen: 55
EoT.
Hatred for Thalmor &
Boredom.
Azazel possesses a highly
athletic, lithe physique that's
fine-tuned to facilitate extraordinary feats of
impulsive reflexes,
dexterous maneuvers and precise
acrobatics under intense pressure; all alluding to an adaptive "
style" that's viable under
any circumstances. Ordinarily, he opts to wear
fine garments
tailored in the native fashion of wherever he happens to
be but a
black raiment of much sturdier
material is synonymous with anything he might consider "
work." Flippant and
astoundingly
light-fingered, he has no trouble delving into the darker enterprises which seem to thrive wherever
largecivilizations exists and it often yields great opportunity or invaluable
information. He is the very definition of
arrogance.
A closer inspection of his features will reveal
elvish hallmarks that are atypical in purely human races, indicative
of a particularly strong
Breton heritage which few in the
High Rock nobility can boast despite arranged marriages
orchestrated just to maintain the ancient bloodline; a mingling of
Nedic and
Aldmeri which results in sharp facial
symmetry, high cheek bones, tapered ears, etc. His hair is a lustrous
raven-black, wildly spiked but slicked back.
A smooth operator in the truest sense, traversing the width and breadth of
Tamriel on nothing more than
whim while
influencing events through the skillful
manipulation of pivotal figures into a grand scheme aimed
at an
unknown end. Though seemingly carefree and perpetually
optimistic, he does have problems of his own.
The Astralborn, creating a
concealing mist with
Nocturnal's Eye active.
--: Resists, Skills & Abilities;
Resist Disease: 50%. Resist Poison: 25%. Resist Magic: 30%*.
Resist Flame: 0%. Resist Frost: 25%*. Resist Shock: 25%*.
* Combat Skills: 1H Shortsword ( 15 ), Unarmed ( 10 ) & Throwing Knives ( 2 ).
* Magic Skills: Conjuration ( 10 ) & Destruction ( 10 ). * Utilitarian Skills: Stealth ( 10 ).
Racial Ability: Dragonskin is an innate ability that temporarily grants a character 50% Spell Absorption
once every twelve hours; five-turn duration. This is particularly advantageous in an anti-magic "build."
( Divine ) Nocturnal's Eye is a unique ability granted to Azazel by the Daedric Prince herself, manifesting in his right
eye; ultimately, its effects are beneficial to "builds" associated with twilight and thievery. A pale blue light emanates from deep
within the eye whenever active, otherwise a bystander will perceive everything accomplished using the ability as pure luck.
Enhanced Detection - The power to clearly see footprints, hidden doorways and devices, magic runes
and weaknesses in any physical defense or fortification; doing anything about it wholly relies on him.
Night-Eye: -5 MP pt. Detect Life: -5 MP pt. Detect Undead: -5 MP pt.
--: Armaments & Utilities;
Conjured Daggers Conjured Swords Conjured Greatsword
* Armaments: Dark Attire - A veritable raiment of thick black garb befitting a nighttime traveler, of a magnificent cut and
tailored in cured leather with a padded silk interior, easily capable of withstanding the extremes of natural weather though notably
less resilient than actual armor; reinforced by supple bands of Elvish metal to assist deflection. A thick, dark-furred cloak of sabre cat
pelt ordinarily completes the ensemble when weather permits, clasped at the neck by a flawless sapphire brooch of Elvish design.
--: Weight: 20
lbs.
Boots: 25% Resist
Frost.
Jacket: 10% Resist
Magic.
Gauntlets: 15%
Spell Absorption.
Circlet: 25% Resist
Shock.
* Armaments: Elvish Dagger - Flicker is an
exquisite dagger possessing an
uncannily sharp
single-edged blade, a sinuously
curved design enhances its
penetrative efficiency against defensive armaments; constructed from an
8" blade,
ornate cross-guard and
a
5" hilt. Stylized after the craftsmanship of antiquated
Aldmeri relics, elegant and perfectly
balanced for highly
dexterous maneuvers
delivered with astounding
speed and precision.
Black flames are etched into the silvery blade, seeming to spread out from its spine.
--: Weight: 4
lbs.
Blade: 80% Drain
Health & 80% Drain
Magicka.
* Armaments: Ebony Knives - Small, easily
concealable knives of an
Elvish design which were
forged as one complete piece;
a narrow
double-edged
6" blade, lacking cross-guard and hilt. Highly aerodynamic and silent during flight, optimal for targeting
something small at a
short distance or exploiting brief
openings in a defense. The set is secreted away in cunningly hidden sheathes.
--: Weight: 2
lbs, x10.
Blades: 80%
Shock Damage.
* Accessories: Silver Ring - A band of polished
silver, etched with black thorny vines around its glittering circumference
and capped by a
flawless pentagon-cut
diamond bearing an intricate
crest; his family's. Of an
elvish design, notably durable yet
spindly and seemingly very delicate.
Jewelry cannot be seen beneath a
light gauntlet of leather, buckles and bracers, obviously.
--: Weight: N / A.
Band: 5% Magicka Regeneration.
* Accessories: Silver Ring - A relatively modest band of polished silver, etched with black stags depicted in endless sprint
around its glittering circumference; all equidistant in spacing. To the wearer, it will exude a comforting warmth which permeates throughout their bodily extremities. Jewelry cannot be seen beneath a heavy gauntlet of ebony chainmail and plates, obviously.
--: Weight: N / A.
Band: 5% Stamina Regeneration.
* Accessories: Silver Necklace - A fine cylindrical rope of silver braids tightly twined together, polished to perfection and
barely long enough to encircle his neck just above thick trapezius muscles. It emanates a comforting warmth while submerged,
regulating the wearer's body temperature to ease prolonged underwater exploration. Able to sustain life in freezing conditions.
--: Weight: N / A.
Rope: 5% Replenish
Health &
Water-Breathing.
The Astralborn, revealing himself for an imminent
assassination to fulfill a
contract.