--: The Machinist Guide.
Synopsis & Abilities.
Minor Machinist;
5 Perks: Able to construct rudimentary Dwemer designs.
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Boost Agility: 1. Boost Health: 0. Boost Power: 0. Boost Speed: 1.
Dwarven Crossbows and bolts are an example of Minor Machinist craftsmanship.
Repair Dwarven Arachnids after acquiring all the requisite materials and components,
creating a new mechanical ally with limited autonomy and behavior patterns via tools.
Major Machinist;
10 Perks: Able to construct intricate Dwemer designs.
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Boost Agility: 1. Boost Health: 1. Boost Power: 1. Boost Speed: 1.
Dwarven Ballista and spears are an example of Major Machinist craftsmanship.
Repair Dwarven Spheres after acquiring all the requisite materials and components,
creating a new mechanical ally with limited autonomy and behavior patterns via tools.
Greater Machinist;
15 Perks: Able to construct mysterious Dwemer designs.
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Boost Agility: 2. Boost Health: 1. Boost Power: 1. Boost Speed: 2.
Dwarven Artifacts that reliably perform an unusual function; heavily scrutinized.
Repair Dwarven Centurions after acquiring all the requisite materials and components,
creating a new mechanical ally with limited autonomy and behavior patterns via tools.